Route 10 North
8 wild Pokémon across 2 encounter methods.
Route 10 North Guide
Route 10 North is the rocky approach that feeds the Power Plant and the northern mouth of Rock Tunnel.
Travel the route
Route 10 North is a small rocky shelf with outsized importance. It links Route 9, the Power Plant, the Pokémon Center, and the upper side of Rock Tunnel's corridor.
What to find
Use it when the Machine Part trouble points you toward the Power Plant. The grass can bring Spearow, Voltorb, Raticate, Fearow, Quagsire, and Electabuzz, while the water and rods add Goldeen, Seaking, and Magikarp. Even without trainers, the route feels alive because every exit matters.
Return with a reason
Return for the Power Plant quest, the north Rock Tunnel approach, or eastern Kanto loops that stitch Cerulean and Lavender together.
Travel Routes
|
Route
|
Destination
|
Landing
|
|---|---|---|
| Connection | Route 10 South | — |
| Connection | Route 9 | — |
Remember For Later
Ways To Move Around
Some parts of this map need a move, or only work one way.
Surf opens water paths here
Water tiles can become paths once you can Surf.
Bring a Surf user after earning Fog Badge if you want every shoreline path.
Special Pokémon
Wild Encounters
Pick a time of day to see which wild Pokémon are active then.
Grass
6 species.
Grass
5 species.
|
Pokémon
|
Levels
|
Chance
|
|---|---|---|
| Lv 16 | 30% | |
| Lv 17 | 30% | |
| Lv 17 | 20% | |
| Lv 18 | 10% | |
| Lv 15-17 | 10% |
Grass
4 species.
|
Pokémon
|
Levels
|
Chance
|
|---|---|---|
| Lv 16-17 | 40% | |
| Lv 17 | 30% | |
| Lv 16-18 | 25% | |
| Lv 15 | 5% |
Other Encounter Methods
These methods are not tied to time of day or a Headbutt tree type.
Fishing
Odds shown per cast.
Pick a rod to see what you can catch with it.
OLD ROD
Fishing group: Lake.
GOOD ROD
Fishing group: Lake.
SUPER ROD
Fishing group: Lake.
Repel Planning
If your lead Pokémon is above a wild level, Repel skips it. These checkpoints show what disappears completely.
Grass
4 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 16 |
ELECTABUZZ
1 species blocked |
5 species |
| Lv 17 |
SPEAROW, RATICATE, QUAGSIRE, ELECTABUZZ
4 species blocked |
2 species |
| Lv 18 |
SPEAROW, VOLTORB, RATICATE, QUAGSIRE, ELECTABUZZ
5 species blocked |
1 species |
| Lv 19 |
SPEAROW, VOLTORB, RATICATE, FEAROW, QUAGSIRE, ELECTABUZZ
6 species blocked |
0 species |
Grass
3 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 17 |
SPEAROW
1 species blocked |
4 species |
| Lv 18 |
SPEAROW, VOLTORB, RATICATE, ELECTABUZZ
4 species blocked |
1 species |
| Lv 19 |
SPEAROW, VOLTORB, RATICATE, FEAROW, ELECTABUZZ
5 species blocked |
0 species |
Grass
3 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 16 |
ELECTABUZZ
1 species blocked |
3 species |
| Lv 18 |
QUAGSIRE, VOLTORB, ELECTABUZZ
3 species blocked |
1 species |
| Lv 19 |
QUAGSIRE, VOLTORB, RATICATE, ELECTABUZZ
4 species blocked |
0 species |
Water
1 useful lead levels.
|
Lead Level
|
Fully Blocked
|
Still Possible
|
|---|---|---|
| Lv 16 |
GOLDEEN, SEAKING
2 species blocked |
0 species |
Items And Rewards
|
Item
|
How to get it
|
Cost
|
|---|---|---|
| TM07 (Zap Cannon) | — |